Independent games studio, Paris

Aschekind Studio

We make small games, and we make them properly.

Scroll
01Cosy island life sim

Beyond The Grey

You left the city. Nothing here is in a hurry.

Farm, mine, craft and keep bees at whatever pace suits you. Trade at a market that opens once a week, and get to know some neighbours who notice when you come back.

  • Q4 2026
  • Windows
Beyond The Grey key art. A character in white stands at a wooden fence looking out over a bright blue bay, with a red fishing boat moored beside a jetty and a pale hill rising on the right.
Also from the studio

WeaveScript

Write the story of a game in plain text.

Dialogue, choices and cutscenes in files that read like a screenplay, checked as you type and played straight from the editor. Our own setup for the Godot games ahead.

  • Release 0.1.x, November 2026
  • Godot 4.7
  • MIT licence
The WeaveScript desktop editor. A file tree on the left, a scene called gate_morning in the middle where a guard and a mentor speak in coloured script lines, and an outline of the scene's blocks on the right.

The studio

A small studio in Paris.

Aschekind Studio is Miguel DA SILVA ANDRADE DE FREITAS, working with collaborators credited on each game. One game at a time, start to finish.

About the studio

Contact

Contact

[email protected]

Press and business enquiries welcome.